New feature for gaming industry Project NATAL for XBox 360:
Looks like a typical name of a mix of Indian-Brazilian name, but not that, is a code name for a "controller-free gaming and entertainment experience" by Microsoft for the Xbox 360 video game platform.
Based on an add-on peripheral for the Xbox 360 console, Project Natal enables users to control and interact with the Xbox 360 without the need to touch a game controller through a natural user interfaceusing gestures, spoken commands, or presented objects and images.
http://www.xbox.com/NR/rdonlyres/317FA7B5-C04D-4FFB-9C67-DE4E381E447F/0/heroprojectNatalv4.jpg
The project is aimed at broadening the Xbox 360's audience beyond its typically hardcore base.
The device features an "RGB camera, depth sensor, multi-array microphone, and custom processor running proprietary software", which provides full-body 3D motion capture, facial recognition, and voice recognition capabilities. The Project Natal sensor's microphone array enables the Xbox 360 to conduct acoustic source localization andambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.
The depth sensor consists of an infrared projector combined with a monochrome CMOS sensor, and allows the Project Natal sensor to see in 3D under any ambient light conditions. The sensing range of the depth sensor is adjustable,with the Project Natal software capable of automatically calibrating the sensor based on gameplay and the player's physical environment, such as the presence of couches. Project Natal is reportedly based on software technology developed internally by Microsoft and hardware intellectual property acquired fromtime-of-flight camera developer 3DV Systems. Before agreeing to sell all its assets in March 2009, 3DV had been preparing its own depth-sensing webcam controller, known as the ZCam
Project Natal Camera
Though Microsoft has not officially announced any price or release date projections for Project Natal, it is expected to be released in late 2010.
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